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visual development

UVmapping textures in Maya to translate visual style into 3D space. (village layout from ‘Arrival’ sequence):

arrival_previz_v05-1

arrival_previz_v05-2

arrival_previz_v05-3

arrival_previz_v05-4

arrival_previz_v05-5

arrival_previz_v05-6

arrival_previz_v05

Original sketches:

mountain-style_early

3_the_arrival_v1_001

3_the_arrival_v1_002

3_the_arrival_v1_010_1

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